1/13/2023 0 Comments Strong potion of healing oblivion![]() As far as I can tell, skills scale linearly, so your final damage would be 180% * 50 = 90 (if this is true, you can just calculate +weapon skill enchants as though they are +weapon damage enchants). Then, your actual damage would be measured as though you had a weapon skill of 135. So if you have an improved weapon with perks and stuff, and it's sitting at 50 damage at a skill level of 75, then you get four +20% weapon skill enchants, they would add to +80%, and 75 + (80% * 75) = 180% * 75 = 135. I believe they stack additively, then the combined percent is compared to the weapon damage. I know +weapon skill enchants stack, but I haven't really played with them. ![]() Voldun mask reduces prices, then equipping the Amulet of Zenithar reduces prices again, though I haven't checked to confirm it's additive (i.e., it should be 20% + 15% is a 35% reduction, which is close, but I haven't confirmed it). Fortify alteration/destruction are additive, so four 25% mana reduction enchants stack to 100%, or zero mana cost. in the Trojan War were drowned in the drink of oblivion called nepenthes. ![]() I have boots and gloves of +37 (I think) carry weight, and they stack additively to 374 total (from 300 base), and stack with my Voldun mask which adds another 20. benefited from the healing properties of opium juice, and its medicinal use. I can confirm that +carry weight, fortify alteration/destruction, better prices, +health, and +mana all stack.
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